Much better patent search
From Google. (Big surprise.)
UPDATE:Â News coverage of Google’s beta patent search functionality, at Wired and at c|net.
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Academic commentary about patent law, i.p. law, creativity, and more
December 14, 2006Much better patent searchFrom Google. (Big surprise.) UPDATE: News coverage of Google’s beta patent search functionality, at Wired and at c|net. November 21, 2006Render unto CSIROCSIRO owns a patent that, it asserts, covers implementation of the wifi standard. According to this c|net story, CSIRO won an important infringement liability victory last week in the Eastern District of Texas. November 20, 2006Living with the CopybotJennifer Granick has a new essay at Wired, called “Second Life Will Save Copyright.” She considers how Second Life denizens may, in responding to the copybot problem, help demonstrate the power of norm-based and contract-based alternatives to traditional copyright law. (For more on the copybot problem, check out this news.com story.) June 11, 2006Get away … No, listen up …From the New York Times, a funny story about an invented teen repellant noise turned adult-evading ringtone for the cell phone. Talk about unintended consequences … The story includes a link to an mp3 file of the ringtone in question. I, for one, can’t hear it. But then, I’ve been deaf in one ear my whole life, and even the one that works has some deficits. Can you here it? If so, how do you describe it? June 5, 2006Second Life, First SuitA BNA Electronic Commerce & Law report sparked my interest in a recent suit a subscriber filed against online virtual world provider Second Life. (Wikipedia offers this on Second Life.) I tracked down two stories about the suit, here and here. The case may raise interesting questions about who (game developer, or subscriber?) owns what (virtual property, intellectual property?) in the massively multiplayer online game context. Given that subscribers are quitting their meatspace jobs for Second Life careers, the questions are not as trivial as they might at first appear. Of course, because Second Life’s clients are, in the end, human beings, much of its subscriber-created content is about sex:
In any event, we’ll watch with interest as the new suit against Linden Lab progresses. UPDATE: To explore a law professor’s take on questions about virtual property, take a look at Prof. Joshua Fairfield’s Virtual Property (at SSRN). You can download the final, published version of Prof. Fairfield’s article in the Boston University Law Review here. Filed under: Creativity & Invention , Diversion , IP Theory , Property Law , Salmagundi , Technology Permalink | Trackback URL | Comment (0) June 4, 2006The Future of the BookInteresting story in the New York Times about web-based book publishing. A fun paragraph:
As the saying goes, read the whole thing … May 7, 2006Innovation and immigrationThe most recent issue of The Economist offers an editorial supporting greater availability of H-1B visas for highly skilled workers to work in the U.S. In urging this greater availability, the editorial offers this supporting point:
Food for thought … |